Grosvenor Casino

Rebranding a Digital Giant at Rank Interactive
Mobile Gaming iGaming Fintech Monetisation B2C Web App Mobile App
09-IPHONE - Grosvenor2

Introduction

From brochure site to bold native experience, reimagining the future of online gaming

As Lead Product Designer at Rank Interactive, I led the transformation of Grosvenor Casinos’ digital platform – from a static, outdated brochure site to a fully native mobile app experience. Grosvenor, one of the UK’s largest casino chains, needed a cutting-edge digital product that reflected the quality of their physical venues.

At the same time, I unified Rank Interactive’s fragmented design systems across seven brands, eliminating redundancy, aligning cross-functional teams, and driving a culture of collaboration and strategic design.

“Successful leadership is about influence, not authority”

The Challenge

Outdated platforms, disconnected teams, and fragmented systems

The Grosvenor rebrand was more than a facelift, it required rebuilding a fragmented ecosystem. Each brand operated on its own design system, leading to duplicated components, inefficiencies, and inconsistent user experiences.

I led the consolidation of over 300 components into a single, scalable design system used across all brands. This not only streamlined engineering workflows but also created visual and functional consistency.

Internally, I shifted the design function from reactive execution to strategic leadership. By introducing a clear roadmap, structured collaboration, and data-informed decision making, I unified siloed teams and positioned design as a core part of product development.

My Role

Driving cross-functional strategy and design leadership at scale

Title: Senior / Lead Product Designer
Team: Led a team of six (UK and international)
Collaborated with: Engineers, product managers, marketing, branding, casino staff, C-suite

Key Responsibilities:

  • Directed end-to-end redesign and rebranding of the Grosvenor web and mobile experience

  • Consolidated 300+ duplicated design components into a unified system

  • Embedded a design-led culture across global teams

  • Advocated for product designers to be involved at ideation, not just delivery

  • Instituted collaborative processes that improved team velocity and clarity

The Tools

For collaboration, alignment and design.

The Strategy

Unifying design, elevating collaboration, and setting a new standard for product delivery

Before the rebrand, I initiated a design system unification project:

  • Audited 300+ components across all brands

  • Reduced redundant patterns and built a modular system usable by all teams

  • Worked closely with engineers to ensure efficient implementation

For the Grosvenor platform, we focused on:

  • Personalisation through smart content and rewards

  • Seamless game discovery and filtering

  • A full native sportsbook section

  • Wallet gamification and trust-building UX features (e.g. Safer Gambling Hub)

  • Iterative releases for long-term momentum

Design Team and Process

An immersive casino experience – redesigned, personalised, and gamified

As Lead Product Designer, I managed a team of six across the UK and internationally. When I joined, design efforts were siloed as product owners directly briefed individual designers with little visibility or collaboration across the team. There was no clear prioritisation, no shared roadmap, and multiple designers were unknowingly duplicating efforts.

I transformed this into a unified, process-led team. I introduced a global design roadmap visible to stakeholders, implemented structured rituals (daily standups, QA reviews, retros), and pushed for product designers to be involved from the ideation phase, not just execution.

I established a single source of truth for design assets, created collaboration frameworks with engineering, and embedded design thinking into cross-functional planning. This fostered alignment across teams, improved consistency across brands, and enabled the design function to scale with intent. I also established data-driven design practices using analytics and FullStory behaviour analysis.

Workshops, interviews, and usability tests were routinely used to gather insights and validate ideas, especially around trust, retention, and discoverability. To aid in this, I also negotiated a contract with UserZoom and UserTesting to support daily user testing and hypothesis validation. Below are a selection of high-fidelity prototypes I created to validate concepts with users and showcase functional design solutions to the wider business, many of which directly informed the development of the new Grosvenor platform.

The Product

Designing a simple search for users with complex needs

Key features delivered:

  • A fully native app experience, launching with 100+ casino games

  • Personalised dashboards and content based on player behaviour

  • Gamified wallet and rewards system to increase retention

  • Dynamic sportsbook area with intuitive betting flows

  • Redesigned onboarding and navigation to improve accessibility for all age groups

GrosvenorSite

Research and Validation

Building with proof, grounding every decision in data and user insight

At the heart of the Grosvenor rebrand was a deep commitment to understanding the user: their habits, frustrations, and motivations. I championed a design philosophy that was not only visually elevated, but also rooted in behavioural data and direct feedback from real players.

To achieve this, I helped negotiate a company-wide contract with UserZoom, which allowed us to conduct targeted usability testing daily. Alongside FullStory and Google Analytics, this enabled our team to:

  • Track and analyse user journeys across both legacy and beta platforms

  • Identify high-friction areas where users were abandoning key flows, such as deposits, registration, and game discovery

  • Measure the performance of redesigned components and iterate in near real time

I also introduced structured A/B testing frameworks to validate core UX decisions, from the placement of safer gambling features to the order of game recommendations on the homepage. This helped ensure our efforts were not just aesthetically pleasing, but truly effective at boosting engagement and trust.

In addition to quantitative insights, I organised qualitative research through:

  • Workshops with casino staff and long-time players to uncover pain points and expectations

  • Cross brand ideation sessions that brought together product owners from different teams to align around shared goals

  • Design QA retrospectives to continually refine based on internal stakeholder and customer feedback

The result was a product that not only looked and felt modern, but was measurably more useful and intuitive for our users. By embedding research into every phase of the process, we created an experience that users did not just tolerate, they preferred.

Impact

Real results: retention, engagement, and a culture shift across brands
  • 30% increase in user retention after launch, attributed to improved UX, content personalisation, and a more intuitive app interface.

  • 20% increase in average session duration, reflecting better content discovery and enhanced user engagement through gamified and personalised features.

  • 40% reduction in design-to-dev handoff time due to the unification of the design system and improved cross-team collaboration.
  • Significant decrease in user withdrawals after gamifying wallet and rewards

  • Transformed perception of design team from executional to strategic

  • Created a scalable design system now used across Rank’s brand portfolio

Sim brought clarity, structure, and leadership to our design org. The unified design system has completely changed how we ship product.

— Senior Product Manager

Reflection

Design as transformation – proving the power of vision and leadership

This project was about far more than a rebrand. It was about redefining what design meant in the organisation – from isolated output to strategic leadership. By empowering our team, creating a unified foundation, and deeply understanding our users, we rebuilt not just the product, but the way it was made.

Let’s Connect

Whether it’s your next product or team you’re building, I’d love to hear from you.
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