At the heart of the Grosvenor rebrand was a deep commitment to understanding the user: their habits, frustrations, and motivations. I championed a design philosophy that was not only visually elevated, but also rooted in behavioural data and direct feedback from real players.
To achieve this, I helped negotiate a company-wide contract with UserZoom, which allowed us to conduct targeted usability testing daily. Alongside FullStory and Google Analytics, this enabled our team to:
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Identify high-friction areas where users were abandoning key flows, such as deposits, registration, and game discovery
I also introduced structured A/B testing frameworks to validate core UX decisions, from the placement of safer gambling features to the order of game recommendations on the homepage. This helped ensure our efforts were not just aesthetically pleasing, but truly effective at boosting engagement and trust.
In addition to quantitative insights, I organised qualitative research through:
The result was a product that not only looked and felt modern, but was measurably more useful and intuitive for our users. By embedding research into every phase of the process, we created an experience that users did not just tolerate, they preferred.